|
|
- 3D-Desktop
- An OpenGL program for switching virtual desktops in a seamless 3-dimensional manner on Linux.
- DEx - Dynamic Experimentation Toolkit
- A platform for developing, analyzing, and visualizing dynamic multi-body simulations.
- Delphi OpenGL Community
- 3D with Delphi and OpenGL.
- Delphi3D - Rapid OpenGL Development
- One of the definitive resources for OpenGL developers who use Delphi, with a large collection of Delphi-specific OpenGL example programs. The site also has an OpenGL hardware registry, download section, articles, and forums.
- Fl-Inventor Toolkit Home Page
- For 3D/VR applications; multiplatformed high-level GUI interfaces using the libSoFl (using FLTK) library and SGI OSS Open Inventor.
- GLT - OpenGL C++ Toolkit
- A C++ class library for programming interactive 3D graphics with OpenGL. Latest release is: 0.8, 2003-09-08.
- GtkGLExt - OpenGL Extension to GTK
- An OpenGL extension to GTK+ 2.0 or later. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
- MESA 3D Graphics Library
- A 3D graphics library with an API which is very similar to that of OpenGL.
- NURBS++
- A C++ library to manipulate and create NURBS (Non-Uniform Rational B-Splines) curves and surfaces. It also features vector, matrix, and OpenGL support classes. Latest stable release is 3.0.11, 2002-05-24.
- NeHe Productions
- An OpenGL resource site; includes many OpenGL tutorials.
- OpenGL - The Industry's Foundation for High Performance Graphics
- The premier, one-stop website for developers and consumers for all OpenGL news, events, gaming news and developer resources for developing portable, interactive 2D and 3D graphics applications. The documentation section is extensive - with links to The OpenGL Reference Manual and The OpenGL Programming Guide, downloads the OpenGL Specification & Utility Library Specifications, OpenGL Extensions & OpenGL Extension Registry, andOpenGL books.
- OpenGL Performer
- A cross-platform programming interface for developers creating real-time visual simulation and other professional performance-oriented 3D graphics applications. N.B.: Proprietary software; available free for non-commercial purposes.
- OpenGL Video Tutorial
- An OpenGL/GLUT tutorial for C++. It's designed for beginners, but advanced enough for experienced developers. Includes both video and text versions. (2007)
- OpenRM Scene Graph
- A cross-platform 2D/3D Scene Graph rendering engine layered atop OpenGL.
- OpenSceneGraph - the high peformance open source graphics toolkit
- An open source 3D graphics toolkit used for visual simulation, games, virtual reality, scientific visualization and modelling.
- SGI - Developer Central Open Source - Open Inventor
- An object-oriented 3D toolkit.
- SGI - Open Source Code/GLX
- GLX provides the glue connecting OpenGL and the X Window System and is required by any OpenGL implementation using X.
- SGI - OpenGL Extension Registry
- Registry of OpenGL extensions, as well as extensions to related APIs like GLU, GLX, and WGL; this registry also defines naming conventions, guidelines for creating new extensions and writing suitable extension specifications, and other related documentation. Maintained by SGI.
- The GLOW Toolkit
- A cross-platform GUI toolkit for interactive OpenGL programs.
- The freeglut project
- A free OpenGL utility toolkit, the open sourced alternative to the GLUT library. Latest release is 2.4.0, 2005-06-09.
- VirtualGL
- A cross-platform application which provides hardware-accelerated 3D rendering capabilities to thin clients. Latest stable release is 2.0, 2007-01-07.
|